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> Carl, character card
11slifer
Posted: Apr 25 2008, 12:51 PM
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Ultimate Duelist
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Carl
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This card gains ten life points every three turns.

This post has been edited by 11slifer on Apr 25 2008, 12:52 PM

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Odd_Sam
Posted: Apr 25 2008, 07:14 PM
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!move canned sam
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Wow... I don't know what to say... It's amazing! I mean you obviously spent a long time making the card, LOOK AT THE DETAILS ON THE EDGES OF THE TEMPLATE! <3 We should use this card as an example for every future card, infact, we should go back and change all the current ones to this style! The sizing is a definite improvement from past cards I love the wider format vs the more stereotypical card since we AREN'T trying to mimic card cames like yugioh and magic.

Not only is the look of the card very excellent but the effect, *moans of sexual pleasure*, its just soo perfect I want a card like this for my Main Character. I mean not only does your opponet have to strike for more than 10LP which is WAYYY above the average duelist's ability becoming a leet duelist will be easy.

Carl, how original you can just look at the card and tell yep that's Carl. No need to place his name at the top of the card like everyone else's cards, it's just wasted space, brilliant! Who could mistake his shovel like object ready to pound down some krabs with it ;) His magnificent cone shaped head and blond hair down to his nose. I should do that with my hair! And his apparent ninja abilities to be able to stealthily avoid people by hiding in 7 feet of grass.

And since we dropped CLTCG 2.0 why use create 2.0 cards? Just stick to the 1.0 version and just spit out about 50 or so more of them. VERY NICE WORK! I'd give you an A++. Keep it up, I hope to see more in the future.

</sarcasm>
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Mortape123
Posted: Apr 25 2008, 07:33 PM
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What's inside a, What's inside a, What will you get in yours?
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